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| JapanScenery Vol.1 Tokyo Photoreal Scenery |
| JapanScenery Vol.1 Tokyo Photorealistic Scenery brings out the full potential of Today's Microsoft Flight Simulator 2004 / 2002. |
| Covers Vast Kanto Plain |
It is the first photoreal scenery that covers the vast Kanto Plain region,
where is around the metropolitan Tokyo, and Izu & Ogasawara Islands
with full resolution. The crsip scenery created from almost 18,000 aerial
photographs by special courtesy of NTT-ME Corporation, Geographical Survey
Institute of Japan and National Land and Transportation Ministry of Japan.The Kanto Plain spreads from Tokyo-Chiba-Yokohama Bay area to Miura Peninsula Kanagawa, where Yokosuka is located, Kamakura, Shonan Coast, Atsugi, Sagamihara, Tama, Saitama, Southern part of Gunma, Tsukuba and Narita. The full resolution photoreal scenery also covers Izu and Ogasawara Islands. |
| Area Covered by Airports |
| Haneda Tokyo INTL, Narita New Tokyo INTL, Yokota
AFB, Atsugi, Tachikawa, Iruma, Shimofusa, Kisarazu, Chofu, Ootone, Oonishi, Honda, Tokyo Heliport, Ooshima, Miyakejima, Hachijyojima, Nijima, Iwo-jima |
| Ultraprecise Tokyo International Airport |
Haneda Tokyo International Airport (RJTT) is the busiest airport in Japan. The nearest airport of the city of Tokyo, the Great Haneda is made with all detailed buildings in this scenery. The designer is FlightSim.com award-winner Kazuhiro Miyazaki. His detailed work extends from old mainteinance hagars and conventional West Terminal to the new 2nd Terminal that is expected to open in fall 2004. This is a framerate-friendly G-Max Scenery. |
| 3D Cityscapes |
![]() Tokyo's cityscape has unique atmosphere and there's something wrong with the default FS scenery. You can experience spectacular G-Max 3D cityscape around Tokyo-Yokohama area with full landmark objects and autogen. These're very detailed Roppongi, Ginza, Shibuya, Shinjuku, Yokohama, etc. |
| Full Seasonal & Night Textures |
The entire photorealistic scenery has full-seasonal and entrancing night textures with autogen. You'll discover what is the power of FS graphics. Now you can fly around Eastern Japan among colorful seasons with very crisp photoreal texture. |
| Entire Japan Mesh Bundled |
| Japan Terrain Mesh Scenery (JTMS) is bundled. JTMS is DEM (degital elevation data) of 152m, 76m and 38m LOD (level of details) that covers entire Japan. You'd better to use 3 different LODs simultaneously to optimize near and distant landscape. Again bundled terrain mesh data is for all of Japan. |
| 2.7GB 60000 files of data |
| Because of these coverage this scenery goes 2.7GB and more than 60000 files of data size. It requires a DVD-ROM drive to distribute. |
| Reviews |
| GameWatch Impress Japan - July 28 2004 |
| 4Gamer.net Review - July 27 2004 |
| SimFlight.com REVIEWS on JapanScenery Vol.1 Tokyo - Jun 17 2004 |
| Microsoft Games Japan Interviews on Tokyo Photoreal Scenery - Apr 4 2004 |
| GameWatch Impress Japan Jan 20 2004 Preview |
| Photo-Texture Diagram |
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