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JapanScenery Vol.1 Tokyo Photoreal Scenery

JapanScenery Vol.1 Tokyo Photorealistic Scenery brings out the full potential of Today's Microsoft Flight Simulator 2004 / 2002.

Covers Vast Kanto Plain
It is the first photoreal scenery that covers the vast Kanto Plain region, where is around the metropolitan Tokyo, and Izu & Ogasawara Islands with full resolution. The crsip scenery created from almost 18,000 aerial photographs by special courtesy of NTT-ME Corporation, Geographical Survey Institute of Japan and National Land and Transportation Ministry of Japan.

The Kanto Plain spreads from Tokyo-Chiba-Yokohama Bay area to Miura Peninsula Kanagawa, where Yokosuka is located, Kamakura, Shonan Coast, Atsugi, Sagamihara, Tama, Saitama, Southern part of Gunma, Tsukuba and Narita. The full resolution photoreal scenery also covers Izu and Ogasawara Islands.

Area Covered by Airports
Haneda Tokyo INTL, Narita New Tokyo INTL, Yokota AFB, Atsugi,
Tachikawa, Iruma, Shimofusa, Kisarazu, Chofu, Ootone, Oonishi, Honda,
Tokyo Heliport, Ooshima, Miyakejima, Hachijyojima, Nijima, Iwo-jima


Ultraprecise Tokyo International Airport
Haneda Tokyo International Airport (RJTT) is the busiest airport in Japan. The nearest airport of the city of Tokyo, the Great Haneda is made with all detailed buildings in this scenery. The designer is FlightSim.com award-winner Kazuhiro Miyazaki. His detailed work extends from old mainteinance hagars and conventional West Terminal to the new 2nd Terminal that is expected to open in fall 2004. This is a framerate-friendly G-Max Scenery.

3D Cityscapes
Tokyo's cityscape has unique atmosphere and there's something wrong with the default FS scenery. You can experience spectacular G-Max 3D cityscape around Tokyo-Yokohama area with full landmark objects and autogen. These're very detailed Roppongi, Ginza, Shibuya, Shinjuku, Yokohama, etc.

Full Seasonal & Night Textures
The entire photorealistic scenery has full-seasonal and entrancing night textures with autogen. You'll discover what is the power of FS graphics. Now you can fly around Eastern Japan among colorful seasons with very crisp photoreal texture.

Entire Japan Mesh Bundled
Japan Terrain Mesh Scenery (JTMS) is bundled. JTMS is DEM (degital elevation data) of 152m, 76m and 38m LOD (level of details) that covers entire Japan. You'd better to use 3 different LODs simultaneously to optimize near and distant landscape. Again bundled terrain mesh data is for all of Japan.

2.7GB 60000 files of data
Because of these coverage this scenery goes 2.7GB and more than 60000 files of data size. It requires a DVD-ROM drive to distribute.



Reviews
GameWatch Impress Japan - July 28 2004
4Gamer.net Review - July 27 2004
SimFlight.com REVIEWS on JapanScenery Vol.1 Tokyo - Jun 17 2004
Microsoft Games Japan Interviews on Tokyo Photoreal Scenery - Apr 4 2004
GameWatch Impress Japan Jan 20 2004 Preview


Photo-Texture Diagram





Minimum System Requirement
Capability of playing Microsoft Flight Simulator 2004 or 2002
Windows 2000/XP
HDD 3.0GB free space
DVD-ROM Drive
Internet for update and support


Recommendation of System
Microsoft Flight Simulator 2004
Main Memory of 1GB and up
Pentium 4 2.8Ghz and up
Desktop PC with 7200 RPM HDD
NTFS File System Formatting










Microsoft Windows and Microsoft Flight Simulator are trademarks of the Microsoft Corporation.


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